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Vol. 10 No. 6 (2025): Kohesi: Jurnal Sains dan Teknologi, ISSN 3025-1311

RANCANG BANGUN GAME “TASTE OF MANADO” UNTUK EDUKASI MAKANAN BERGIZI DI WILAYAH SULAWESI UTARA

  • Nadya Theresia Tangkere ▸
  • Sabdawita Salibana
  • Ghina Divani Nasywa
  • Diana Margareta
  • Fritz Elbert Christopel Manambe
  • Ade Yusupa
  • Brave Angkasa Sugiarso
  • Yuri Vanli Akay
  • Kenneth Yosua Palilingan
Submitted
November 17, 2025
Published
2025-11-24

Abstract

This study aims to design and develop the educational game “Taste of Manado” as an interactive learning media to introduce nutritious local foods originating from North Sulawesi. The development process uses the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model to ensure systematic product development and alignment with user needs. Game content is configured in the form of a puzzle arcade that integrates local culinary elements such as tinutuan, cakalang, and brenebon along with nutritional information to support contextual nutrition education. The prototype was tested in a limited implementation involving elementary school students to observe usability, engagement, and the effectiveness of learning features. The results show that the game runs well, presents engaging visual elements, and provides clear educational feedback regarding healthy food choices. The initial evaluation indicates that Taste of Manado has the potential to serve as an alternative media to foster awareness of healthy eating habits and preserve local culinary culture suitable for elementary education.

References

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