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Vol. 10 No. 7 (2025): Kohesi: Jurnal Sains dan Teknologi, ISSN 3025-1311

Analisis Usability dan Efektivitas Fitur The Range Dalam Game Valorant Menggunakan Metode System Usability Scale (SUS)

Submitted
December 9, 2025
Published
2025-12-09

Abstract

As a First-Person Shooter (FPS) game, Valorant strongly encourages players to have high accuracy and mechanics. The Range feature is presented as a self-training tool for players to meet these needs. This study focuses on the usability (ease of use) and effectiveness of The Range features. Using a quantitative descriptive approach, an in-depth survey was conducted with 54 active participants who regularly use this feature. The System Usability Scale (SUS) method was used to improve usability. The results showed that The Range received an average score of 87.50, placing it in the "Very Good" category. While this feature is very effective in achieving its goals, the effectiveness of the data makes it difficult for users to get used to using bots. This study aims to improve the UI/UX design in the Practice Bots menu to maximize the user experience.

References

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